Vectors
See below for version 5.0. JASS:library Vectors //******************************************************************************************************************************** //* Vectors //* //*...
View ArticleUAC - Unit Aura Control
Unit Aura Control By RomekVersion 3.1Introduction:UAC is a system that was originally designed to make creating Aura-type spells much easier than it currently is, although it can be used for anything...
View ArticleAssistance System 1.20
Assistance System 1.20 A completely customizable assistance system. What is an Assistance System you ask? Well quite simply, when you have allies on your team with heroes, and more often, when the...
View ArticleBonus
Known Issues Spoiler Does not work properly with unit upgrades that change health/mana max. Your units will die when working with negative bonuses if their health/mana was modified by an upgrade. In...
View ArticleArmor
JASS:library Armor /* v1.0.0 */uses/* */ Damage /* thehelper.net/forums/showthread.php/168144-Damage-Struct Useful tool for unit armor reduction and armor amount calculation...
View ArticleItem Ability System
Ability System ABILITY SYSTEM Version: 2.1 This system has been revamped! Now it's using structs instead. Check the readme for more info. The old version will still be available. Requirements: Jass...
View ArticleBigInt
JASS: library BigInt /* v2.3.0.5 ************************************************************************************* * * Used for creating very large unsigned integers in any base. Stored in linked...
View ArticleFloating Bars
Version History: Version 2.4: -Greatly Simplified Code -Fixed a string concatenation issue causing the system to crash Version 2.3: -Better map cleanup -Better unit indexation -Added in function...
View ArticleArtificial's Recipe System
Yes, it's true. Yet another one. RecipeSYS v0.7bRecipeSYS is a system that allows you to have recipes that combine two or more (up to six) items into one item. The code has a rather good documentation...
View ArticleGUI-Friendly Damage Detection
GUI-Friendly Damage Detection by Weep Version 1.2.1 -- General Information --This system provides a leak-free, GUI-friendly implementation of an "any unit takes damage" event. It requires no JASS...
View ArticleHeal
JASS:/* Heal v2.0.0 by kingking - Library that transforms healing into a breeze, allowing full control on healing. CreateHealType()-> HealType ~ Generate a heal type. HealUnit(unit a, unit...
View ArticleDamage
DamageVersion 1.0.5 Requirements: - Jass NewGen - AIDS - Event JASS:// // ___ _ __ __ _ ___ ____ _______________________________ // | \ /_\ / |/ | /_\ / _\| __| || D E A L I T , || // | |) / _ \ / /...
View ArticleSpeedMod
JASS:library SpeedMod /* v2.1.0 */uses/* */ LinkedListModule /* thehelper.net/forums/showthread.php/168775-LinkedListModule */ optional UnitIndexer /* */ optional AIDS /*...
View ArticleAdvanced Indexing & Data Storage
Advanced Indexing and Data StorageVersion 1.1.0 Requirements: - Jass NewGen JASS:// // _ ___ ___ ___ _______________________________________________ // /_\ |_ _| \/ __| || A D V A N C E D I N D E X I...
View ArticleAttribute System v4
Attribute System v4 Version History: v4 - No longer uses gamecache or requires CSCache, fixed a bug where stat points would not update if the learn inventory was open, minor readme updates, minor...
View ArticleRegrowing Trees
Regrowing trees... who wouldn't want that? I tend to add it even to maps that can't even kill any Anyway, given it's simple but still annoying to recreate it for every map, I made a library out of that...
View ArticleUnit Indexer
Map Includes Required Resources Installation Script + Instructions Installation Objects + Instructions Resource Test Cases Tutorials/Labs Required resources can also be found on github Best thing to do...
View ArticleBuffStruct
BuffStructVersion 1.0.4 Requirements: - Jass NewGen - AIDS - Damage - TimerUtils (optional) Spoiler JASS:// // ___ _ _ ___ ___ ___ _____ ___ _ _ ___ _____ // | _ ) | | | __| __/ __|_ _| _ \ | | |/...
View ArticleSet Unit Maximum HP and Mana
Documentation (Can be found in the attached map as well): General: MUI: Depends on usesage. GUI/JASS: This one is GUI, a JASS version can be found at wc3campaigns by BladeDK Leaks: Nope. Requirements:...
View ArticleOrder Ids
Just a list of orders id for wc3. It also includes an offset for storing them into arrays (offset gives min value of 1 so that 0 can be used as null). The convention used here is ORDER_orderstring. For...
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